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Diablo 4 developers will soon spend 1 billion damage

Diablo 4 developers will soon spend 1 billion damage

published: 2023-07-13T16:13:17

updated: 2023-07-13T16:13:28

Blizzard developers say the team plans to minus the billion build damage that Diablo 4 players made possible.

Since the game launched over a month ago, Diablo 4 players have managed to craft more than their fair share of cool builds. Even the often ill-fated priest class has taken center stage in some circles.

This is especially true considering that the single-player druid build has crossed the threshold for dealing damage by the billions.

The player in question, YouTuber Moxsy, said that the Billion Damage character was made possible by buffing the Legendary damage aspects mixed with Druid’s Shred skill and Critical Strike. Such dominant builds will not remain in operation for too long.

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Blizzard dealt billions of damage in Diablo 4

After the amazing feat clips he did Moxi Go online quickly, Blizzard issued a statement to computer games address this issue.

A studio representative told the publication that such high player damage simply shouldn’t be possible. As such, the developers are working on a way to better balance the experience in this regard.

A Blizzard spokesperson wrote, “This behavior is unintentional. The team looks forward to changing it in the near future in order to improve balance.”

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Moxsy’s breakdown of a druid who can deal 1.8 billion damage is shown in the video below:

A Blizzard representative didn’t specify when balance changes will kick in, so there might still be time for curious Diablo 4 players to try their hand at building a billion damage.

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Interestingly, Moxsy’s feat was overshadowed earlier this week by another creator. Youtube rob 2628 It managed to deal 36 zero damage (a number with 36 zeros) on a very specific barbarian physique that could not be understood.

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It looks like the Blizzard developers are going to have their work cut out for them when making balance adjustments for these types of characters.